Hog4 Plots, Pixel Mapping and the Media Picker
Let me start by saying that, as some of you may know, I was the console training manager for High End Systems for many years — up to and through the launch of the Hog 3 platform. Because of that, it’s safe to say I’ve taught hundreds of classes on the Hog OS. And that makes it especially ironic that, in 2015, I’d be finding myself in a Hog4 training class again, but this time as a student. In the class, I had the opportunity to work with several new features, but the ones in particular I’d like to focus on here are Plots and the integration of the Media Picker.
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