Ever since the venerable Icon M made its LDI debut nearly nine years ago, the lighting folks have wanted to have a piece of the video action. The industry has made some great leaps forward, and now just about anyone with a big enough piggy bank can own a media server to hook up to their lighting console and “make video happen.” But the legions of LDs quickly learned that video has a lot going on, and just because you can program a rig with 100 moving lights doesn’t necessarily mean you can just pop a video in and make it work well, or look good, for that matter. Likewise, the video people can’t just expect to grab a piece of software and start controlling the light rig — it’s a different language and vibe altogether. For quite some time now, the lighting folks have had the upper hand when it comes to control, but the application of content (not to mention the production of content) is still squarely in the video realm.
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